History
2.10.3 - November 16, 2023¶
-
Accessibility: Various issues have been addressed to enhance accessibility.
- Resolved banner compatibility issues with iOS VoiceOver.
- Resolved banner compatibility issues with Android TalkBack.
- Adjusted font sizes to comply with Accessibility requirements on both iOS and Android.
-
Added Ukrainian support language for TCF.
- Fixed the issue of not disclosing the setting "showCloseButton" has been addressed, preventing errors on Android.
- Fixed the crash on Android when passing an invalid controller id to restore the user session.
- Fixed The issue of the remote variant configuration not being used in first layer on Unity.
2.10.0 - October 25, 2023¶
- New Consent Mediation Event API! Now you can programatically track which SDKs were mediated by Usercentrics
- New Customization API for Unity is now in Beta! Use our API, to create advance banner designs and run-time variants. You can now, customise the top banner image, select layout of the banner, customise the title and customise the action buttons. This also unlocks features like A/B Testing
- Important Note: the API to get the Apple Tracking Transparency status has been renamed to
GetAuthorizationStatus
. Please note that this API is used only to returns the status.
- Minor UI fixes
- Fixed the support for multiple orientations, as previously the buttons at times were not rendered with the best UX on iOS
2.9.0 - October 04, 2023¶
- Full TCF 2.2 Support: As the industry shifts to TCF 2.2 (deadline: November 20, 2024), we are pleased to announce that SDK Version 2.9.0 now offers comprehensive support for this new industry standard.
-
Important Note: Please be aware that this version is incompatible with TCF 2.0. Before upgrading to V 2.9.0, ensure a smooth transition to TCF 2.2 following the guidelines:
- Updated Global Vendor List: We've transitioned to Global Vendor List v3 to align with industry standards.
- Legitimate Interest: To enhance transparency and privacy, purposes 3 to 6 have been removed, and purpose 11 has been introduced.
- Improved User Interface: We've made enhancements to the banner's second layer for a better user experience.
- Vendor Count Display: Users can now easily see the total count of IAB and non-IAB vendors.
- New Resurface Requirements: We've implemented new resurfacing requirements to keep your CMP compliant with the latest standards.
- Localisation Support: Since our ATT solution supports localisation, we enhanced it to avoid conflicts with internationalisation plugins that customers may use
- ATT authorisation Status: it is now possible to retrieve the current Apple Tracking Transparency permission status
- Removed the "Is ATT enabled" checkbox in order to use our ATT Manager prefab
2.8.7 - August 31, 2023¶
- Solved general issues
2.8.6 - August 28, 2023¶
- Renamed iOS auxiliary methods in order to avoid clash with other plugins
- Solved general issues
2.8.5 - August 16, 2023¶
- Breaking change New App Tracking Transparency Framework (ATT) API, check out the new documentation on how to support it on your game here
- Beta: Static Linkage support for iOS
- Exposing User Location, check out the documentation here
- UI small issues on iOS (labels being cut, when they have long values)
- Fixed Deprecated DPS being shown
- Solved general issues
2.8.4 - July 18, 2023¶
- New GetCmpData API, check out the documentation here
- Enabled support for Hide Data Processing Services
- Added a "default" label into consent history entries, when it was given implicitly
onConsentUpdated
event is not triggered after initialization- Banner reshow logic
- Consent mediation improvements
- Solved general issues
2.8.0 - May 10, 2023¶
- Support US Frameworks
- Supporting Limited Fields in Service Descriptions.
- Remove deprecated method (showFirstLayer(layout: UsercetricsLayout))
- Improvements in accessibility.
- Custom UI objects are getting the latest values.
- Mediation issues
- Solved general issues
2.7.15 - March 30, 2023¶
- Enabling PUR customisation properties
- Solve general issues
- Solve issue when switches were showing the wrong value on iOS when pressing too many times repeatedly
- Solve issue when toggles were showing on second layer even though they were disabled
- Solve issue where the first time the app was initialized using the method getTCString, the TCString comes out empty
- Fixed issue where DPSs accepted by default did not appear as accepted when opening second layer