History
2.10.3 - November 16, 2023¶
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Accessibility: Various issues have been addressed to enhance accessibility.
- Resolved banner compatibility issues with iOS VoiceOver.
- Resolved banner compatibility issues with Android TalkBack.
- Adjusted font sizes to comply with Accessibility requirements on both iOS and Android.
-
Added Ukrainian support language for TCF.
- Fixed the issue of not disclosing the setting "showCloseButton" has been addressed, preventing errors on Android.
- Fixed the crash on Android when passing an invalid controller id to restore the user session.
- Fixed The issue of the remote variant configuration not being used in first layer on Unity.
2.10.0 - October 25, 2023¶
New Consent Mediation Event API! Now you can programatically track which SDKs were mediated by Usercentrics
New Customization API for Unity is now in Beta! Use our API, to create advance banner designs and run-time variants. You can now, customise the top banner image, select layout of the banner, customise the title and customise the action buttons. This also unlocks features like A/B Testing
Important Note: the API to get the Apple Tracking Transparency status has been renamed to
GetAuthorizationStatus
. Please note that this API is used only to returns the status.
- Minor UI fixes
- Fixed the support for multiple orientations, as previously the buttons at times were not rendered with the best UX on iOS
2.9.0 - October 04, 2023¶
Full TCF 2.2 Support: As the industry shifts to TCF 2.2 (deadline: November 20, 2024), we are pleased to announce that SDK Version 2.9.0 now offers comprehensive support for this new industry standard.
-
Important Note: Please be aware that this version is incompatible with TCF 2.0. Before upgrading to V 2.9.0, ensure a smooth transition to TCF 2.2 following the guidelines:
- Updated Global Vendor List: We've transitioned to Global Vendor List v3 to align with industry standards.
- Legitimate Interest: To enhance transparency and privacy, purposes 3 to 6 have been removed, and purpose 11 has been introduced.
- Improved User Interface: We've made enhancements to the banner's second layer for a better user experience.
- Vendor Count Display: Users can now easily see the total count of IAB and non-IAB vendors.
- New Resurface Requirements: We've implemented new resurfacing requirements to keep your CMP compliant with the latest standards.
- Localisation Support: Since our ATT solution supports localisation, we enhanced it to avoid conflicts with internationalisation plugins that customers may use
- ATT authorisation Status: it is now possible to retrieve the current Apple Tracking Transparency permission status
- Removed the "Is ATT enabled" checkbox in order to use our ATT Manager prefab
2.8.7 - August 31, 2023¶
- Solved general issues
2.8.6 - August 28, 2023¶
- Renamed iOS auxiliary methods in order to avoid clash with other plugins
- Solved general issues
2.8.5 - August 16, 2023¶
Breaking change
New App Tracking Transparency Framework (ATT) API, check out the new documentation on how to support it on your game here
- Beta: Static Linkage support for iOS
- Exposing User Location, check out the documentation here
- UI small issues on iOS (labels being cut, when they have long values)
- Fixed Deprecated DPS being shown
- Solved general issues
2.8.4 - July 18, 2023¶
- New GetCmpData API, check out the documentation here
- Enabled support for Hide Data Processing Services
- Added a "default" label into consent history entries, when it was given implicitly
onConsentUpdated
event is not triggered after initialization- Banner reshow logic
- Consent mediation improvements
- Solved general issues
2.8.0 - May 10, 2023¶
- Support US Frameworks
- Supporting Limited Fields in Service Descriptions.
- Remove deprecated method (showFirstLayer(layout: UsercetricsLayout))
- Improvements in accessibility.
- Custom UI objects are getting the latest values.
- Mediation issues
- Solved general issues
2.7.15 - March 30, 2023¶
- Enabling PUR customisation properties
- Solve general issues
- Solve issue when switches were showing the wrong value on iOS when pressing too many times repeatedly
- Solve issue when toggles were showing on second layer even though they were disabled
- Solve issue where the first time the app was initialized using the method getTCString, the TCString comes out empty
- Fixed issue where DPSs accepted by default did not appear as accepted when opening second layer